Everybody's Golf Vita Review
16.02.2012 9:00 5 views 0 comments
Tags: Gold, Soon, Half, Read, Vice, Club

As predictable as a new Ridge Racer, an iteration of Everybody's Golf accompanies the launch of new Sony hardware with solid dependability. Not that 'iteration' is really the right term here. Even Sony and developer Clap Hanz acknowledge the lack of innovation with this new release in the series by not bothering to add anything to the vanilla title.
Neither has the core of the game been touched in its move to touch-screen. Those Vita-exclusive features that do make an appearance - including a humorous option to pick up and move your golfer for tee-off by pinching the front and back screens as their legs flail in your grip - are gimmicky and thin.
You can poke at the few animals that stick their heads up before scarpering into the undergrowth, swipe at the screen to create a gust of wind and select the odd menu option with a tap. The only meaningful new interaction allows you to gain extra yards on tee-off if you quickly tilt the Vita backwards at point of impact (incredibly difficult to pull off) - but otherwise the designers have found little inspiration in meeting the idiosyncrasies of Sony's new hardware.
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